/*
Copyright (C) 1998 Pyrosoft Inc. (www.pyrosoftgames.com), Matthew Bogue
 
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
 
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
 
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/


#ifndef __MovementDirtPuffParticle2D_hpp__
#define __MovementDirtPuffParticle2D_hpp__



#include "PuffParticle2D.hpp"


// MovementDirtPuffParticle2D
//--------------------------------------------------------------------------
class MovementDirtPuffParticle2D : public PuffParticle2D
{
public:
    MovementDirtPuffParticle2D(fXYZ pos) : PuffParticle2D(pos, DIRT_PUFF, movePuffMinScale, movePuffRandScale, movePuffMinFPS, movePuffRandFPS, movePuffLayer, movePuffWindScale)
    {}

}
; // end MovementDirtPuffParticle2D

#endif // __MovementDirtPuffParticle2D_hpp__
