Subject: Local Report Updated 05/13/2014

From: Are You Dating a Pedofile? <[email-masked]>
Date: Tue, 13 May 2014 10:37:03 -0700

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Regular expression library probably isn't a good reason. Python regular expressions are great. I don't know about Perl but I would be surprised if it's much better.   Joe Feb 19 '13 at 15:43
  	  	
What are you doing that you need Perl regex?   nhahtdh Feb 19 '13 at 15:44
2	  	
@Joe: Perl regex has support for Unicode character matching (I am mostly referring to \p), which Python re lacks support. Apart from that, I think Python re is quite OK for most purpose. Python re2 package does have support for those, though, and quite powerful (I think it supports quite a lot of bells and whistles in Perl).   nhahtdh Feb 19 '13 at 15:47 def do_damage(self, enemy):
    damage = min(
        max(randint(0, self.health) - randint(0, self.enemy[1]), 0), self.enemy[1])
    self.enemy[1] = self.enemy[1] - damage
    if damage == 0:
        print "The %s evades %s's attack." % (self.enemy[0], self.name)
    else:print "%s hurts the %s -%dhp" % (self.name, self.enemy[0], damage)
 return enemy[1] self.enemy is assigned like so:self.enemy = random.choice(enemy_dict)
as a part of the explore function, which, when called, provides a chance to encounter an enemy.The attack function, when called by the player, calls the do_damage function.def attack(self):
    if self.state = 'fight':
        print"%s swings wildly at nothing." % self.name
 else: if self.do_damage(self.enemy[1]):
print "%s slaughters %s" % (self.name, self.enemy[0])
self.enemy = None
 self.state = 'normal'
eloot = randint(0,25)
 self.loot = self.loot + elootqxp = randint(0,30)
self.xp = qxp + self.xp
 print "You find %d gold on the corpse." %(eloot)
stimp = randint(0,4) if stimp == 0:
self.stim = self.stim + 1
  print "You find a potion"
else:self.enemy_attacks()def enemy_attacks(self):if self.enemy[0].do_damage(self): print "%s was disemboweled by %s" % (self.name, self.enemy[0])
The attack function is a part of the Player class while do_damage is part of the Character class, which is called in the Player class.For reference, here's the enemy_dict list:enemy_dict = [("sprite", 5),("thief", 10)
]