<?xml version="1.0" encoding="utf-8"?>
<sect1 id="Auld_Lang_Syne">  <!--<sect1info>
    <copyright>
      <year>1999</year>
      <holder>Rosanna Yuen</holder>
    </copyright>
    <author>
      <firstname>Rosanna</firstname>
      <surname>Yuen</surname></author>
    <address><email>zana@webwynk.net</email></address>
  </sect1info>-->

  <title>Auld Lang Syne</title>

  <para>Written by Rosanna Yuen</para>

          <sect2><title>Setup</title>


  <informaltable>
    <tgroup cols="2">
      <tbody>
	<row>
	  <entry>Type of Deck</entry>
	  <entry>Standard Deck</entry>
	</row>
	<row>
	  <entry>Stock</entry>
	  <entry>Top left pile. All cards except the Aces are placed here at the start of play. Clicking on the Stock will deal one card to each of the four Reserve piles.</entry>
	</row>
	<row>
	  <entry>Foundation</entry>
	  <entry>Four piles on top, to the right of Stock. Place an Ace on each Foundation to begin the game. The Foundation piles are to be built up regardless of suit.</entry>
	</row>
	<row>
	  <entry>Reserve</entry>
	  <entry>Four piles placed underneath Foundations. Each time Stock is clicked, one card will be placed on each Reserve pile. Top card is available for play. Reserve cards can only be moved on to Foundations.</entry>
	</row>
      </tbody>
    </tgroup>
  </informaltable>

          </sect2>
        <sect2><title>Goal</title>

  <para>Move all cards on to Foundations.</para>

          </sect2>
        <sect2><title>Rules</title>

  <para>Play begins by dealing four cards to the Reserve. If possible, play cards on to the Foundation from the Reserve. Continue this process until no cards are left in stock and no more moves on to Foundation can be made. A similar game that is a bit easier is Scuffle.</para>

          </sect2>
        <sect2><title>Scoring</title>

  <para>Each card removed scores one point.</para>
  <para>Maximum possible score: 52</para>

          </sect2>
        <sect2><title>Strategy</title>

  <para>Do you believe in Luck? Although this game takes more skill to play than Clock, the skill involved entails paying attention. A great game for brainless play.</para>
        </sect2>
</sect1>
