# vkCmdSetComputeOccupancyPriorityNV(3) Manual Page

## Name

vkCmdSetComputeOccupancyPriorityNV - Set the compute occupancy priority for subsequent compute dispatches

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## C Specification

To set the compute occupancy priority for subsequent compute dispatches, call:

    // Provided by VK_NV_compute_occupancy_priority
    void vkCmdSetComputeOccupancyPriorityNV(
        VkCommandBuffer                             commandBuffer,
        const VkComputeOccupancyPriorityParametersNV* pParameters);

## Parameters

- `commandBuffer` is the command buffer into which the command will be recorded.

- `pParameters` is a pointer to a VkComputeOccupancyPriorityParametersNV structure specifying the occupancy priority parameters.

## Description

The occupancy priority affects how compute workloads utilize GPU compute resources relative to other simultaneously executing workloads. The priority is stateful on a command buffer. All compute dispatch commands issued subsequent to a vkCmdSetComputeOccupancyPriorityNV call will be executed with the specified priority parameters until another vkCmdSetComputeOccupancyPriorityNV call is made.

All command buffers (primary and secondary) start with a priority level equal to the VK_COMPUTE_OCCUPANCY_PRIORITY_NORMAL_NV value. The priority state is not inherited by secondary command buffers - each command buffer maintains its own independent priority state.

Valid Usage (Implicit)

- VUID-vkCmdSetComputeOccupancyPriorityNV-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdSetComputeOccupancyPriorityNV-pParameters-parameter
  `pParameters` must be a valid pointer to a valid VkComputeOccupancyPriorityParametersNV structure

- VUID-vkCmdSetComputeOccupancyPriorityNV-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdSetComputeOccupancyPriorityNV-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support VK_QUEUE_COMPUTE_BIT operations

- VUID-vkCmdSetComputeOccupancyPriorityNV-videocoding
  This command must only be called outside of a video coding scope

Host Synchronization

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Both | Outside | VK_QUEUE_COMPUTE_BIT | State

Conditional Rendering

vkCmdSetComputeOccupancyPriorityNV is not affected by conditional rendering

## See Also

VK_NV_compute_occupancy_priority, VkCommandBuffer, VkComputeOccupancyPriorityParametersNV

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0