## 14. Rendering Filters

### 14.1. Introduction

Most GIMP filters work on a layer by transforming its content, but the filters in the “Render” group are a bit different. They create patterns from scratch, in most cases obliterating anything that was previously in the layer. Some create random or noisy patterns, others regular of fractal patterns, and one (Gfig) is a general-purpose (but rather limited) vector graphics tool.

This category describes the following filters:

- قسمت 14.2, “Flame”

- قسمت 14.3, “Fractal Explorer”

- قسمت 14.4, “IFS Fractal”

- قسمت 14.5, “Cell Noise”

- قسمت 14.6, “Perlin Noise”

- قسمت 14.7, “Plasma”

- قسمت 14.8, “Simplex Noise”

- قسمت 14.9, “Solid Noise”

- قسمت 14.10, “Difference Clouds”

- قسمت 14.11, “Bayer Matrix”

- قسمت 14.12, “Checkerboard”

- قسمت 14.13, “Diffraction Patterns”

- قسمت 14.14, “Grid”

- قسمت 14.15, “Linear Sinusoid”

- قسمت 14.16, “Maze”

- قسمت 14.17, “Sinus”

- قسمت 14.18, “Spiral”

- قسمت 14.19, “Checkerboard (legacy)”

- قسمت 14.20, “CML Explorer”

- قسمت 14.21, “Grid (legacy)”

- قسمت 14.22, “Jigsaw”

- قسمت 14.23, “Qbist”

- قسمت 14.29, “Spyrogimp”

- قسمت 14.24, “Circuit”

- قسمت 14.25, “Gfig”

- قسمت 14.26, “Lava”

- قسمت 14.27, “Line Nova”

- قسمت 14.28, “Sphere Designer”

13.14. Warp |  | 14.2. Flame

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